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Godiva's Quest is a traditional quest of wits, skill and determination. Questers have to solve a gauntlet of puzzles and challenges, both on line and around campus. The first person to finish the Quest is awarded the ultimate prize: the third and final Chariot Race Judge position. | Godiva's Quest is a traditional quest of wits, skill and determination. Questers have to solve a gauntlet of puzzles and challenges, both on line and around campus. The first person to finish the Quest is awarded the ultimate prize: the third and final Chariot Race Judge position. | ||
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===Rules=== | ===Rules=== | ||
*F!rosh cannot win. They are encouraged to participate. | *F!rosh cannot win. They are encouraged to participate. | ||
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*Hints may be provided at the discretion of the QuestMaster. | *Hints may be provided at the discretion of the QuestMaster. | ||
*Have fun! | *Have fun! | ||
==History of the Quest== | ==History of the Quest== | ||
===0T3=== | ===0T3=== | ||
The puzzles in this Quest were all cryptographic in nature. In order to claim the prize however, the winner had to sing Bust a Move at Eglinton Station. | The puzzles in this Quest were all cryptographic in nature. In order to claim the prize however, the winner had to sing Bust a Move at Eglinton Station. |
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